high-profile setbacks<\/a> might also help keep his ego in check.) But beyond that, Whedon has become an unassumingly inspiring figure, using his entertainment as a Trojan horse for social commentary and dedicating his free time to good causes like Equality Now, as in this clip:<\/p>\n<\/object><\/p>\n<\/p>\n
9. Media-specific role-playing<\/strong><\/p>\nYou know what’s totally cooler than watching Buffy The Vampire Slayer<\/em> endlessly on DVD? Actually getting to be<\/em> Buffy the vampire slayer. At least virtually. Especially since you can probably make much better life choices than she did, even if you can’t manage the banter. To that end, Eden Studios published a handful of rulebooks for role-playing in the Buffyverse, letting would-be slayers (and witches, and Watchers, and so forth) create their own Buffyverse characters, or use pre-modeled statistics to pretend to be pre-existing characters from Buffy<\/em> and Angel<\/em>. Nor is Buffy<\/em> the only show with an official, licensed role-playing tie-in: Other publishers have released rulebooks to let players officially bang around in the universes of Firefly<\/em>, Star Wars<\/em>, Star Trek<\/em>, Hercules<\/em> and Xena<\/em>, Dr. Who<\/em>, James Bond, Species<\/em>, Highlander<\/em>, and Stargate<\/em>. And that isn’t even getting into the at-least-thousands of unlicensed, fan-created fora, MUDs, MUSHes, AIM channels, etc. that let people get together for the express purpose of pretending to be their favorite characters from Pirates Of The Caribbean<\/em>, Anne Rice novels, and especially the Harry Potter series. Some people just can’t let go of their favorite fictional world, even once the authors and creators have; others want to experience what it’s like to be cool, like their chosen characters, instead of dorky, like the people who want to role-play them. And still others just prefer for their netsex to be flavored with a lot of angsty, complicated backstory. Ohhh, Draco<\/em>!<\/p>\n<\/object><\/p>\n<\/p>\n
10. Magic: The Gathering<\/em><\/strong><\/p>\nPretty much any collectible card game could go on this list-the entire CCG industry rests on the assumption that players will become obsessively nerdy over certain games, and pour an endless stream of money into the quest to be the best. But Magic<\/em>, at least in America, is the granddaddy of them all: an endlessly variable pyramid scheme in which the most successful players have to sink vast amounts of money into buying all the latest and greatest cards, in order to keep their complicated strategies up to date. Actual Magic<\/em> games tend to be fairly short, often 10 minutes or less; it’s the shopping, strategizing, and endless deck-refining that eats years of players’ lives. Dedicated players have thousands of cards, but have to choose only a bare handful of them for each game, which makes deck-building and deck-tuning a major obsession. Aggro or control? Creatures or spells? One-color deck or mixed colors? Is Akroma’s Memorial worth it if you don’t know whether your opponent is playing a black or red deck? Are thallids worth the work? Argh! Only hours of Internet arguments and days of painstaking sorting, planning, and thinking through card interactions could possibly answer these fiddly, incredibly trivial questions.<\/p>\n<\/object><\/p>\n<\/p>\n
11. World Of Warcraft<\/em><\/strong><\/p>\nSimilarly, the vast number of variables in complicated video games like World Of Warcraft<\/em> call out for serious wankery, as players choose races, classes, professions, specializations, guilds, abilities, and strategies, then grind their way obsessively toward becoming the ass-kickingest of the virtual ass-kickers. Five minutes in a room with any two World Of Warcraft<\/em> players will drive any non-player mad, amid jargony babble like “Next time we run MC, sheep one of the core hounds while I rush in and pull aggro. Damn, I wish they hadn’t nerfed paladins.” That’s if the players are actually talking, rather than editing together funny little WoW<\/em> videos for YouTube, reading the WoW<\/em> comic, shopping online for WoW<\/em> collectable figures, playing the WoW<\/em> board or card game, or, more likely, silently hitting their 14th straight hour of playing WoW<\/em>.<\/p>\n<\/object><\/p>\n<\/p>\n
12. The Simpsons<\/em><\/strong><\/p>\nEverybody loves The Simpsons.<\/em> It’s one of the few things in this world you can call “great” and have it almost qualify as fact, rather than mere subjective judgment. But some folks (not pointing any fingers here) approach Simpsons<\/em> fandom with a zeal and passion that would creep out David Koresh. It isn’t just that super-fans speak in the densely coded language of Simpsons<\/em> references-shoehorning Ralph Wiggum quotes into conversations about anything<\/em>-or that they start frothing at the mouth the moment somebody suggests the show maybe kinda sorta is not all that funny anymore. It’s that these people clearly prefer the Simpsons<\/em> universe to the one in which real people reside. And given the liberal use of the Simpsons<\/em> trademark for every kind of merchandise under the sun, it’s frighteningly easy to live in the fictional Springfield.<\/p>\n<\/object><\/p>\n<\/p>\n
13. Doctor Who<\/em><\/strong><\/p>\nAs nerdy as a Star Trek<\/em> fan can be, the potential nerdiness of the Doctor Who<\/em> fan is far greater. That’s not a knock on the quality of either show (please, let’s not start that<\/em> debate), but the result of two other factors: Trek<\/em>‘s much greater mainstream success, with half a dozen TV series and 10 feature films boosting the brand, means that when someone says “Beam me up, Scotty,” at least people know what the hell they’re referencing. The relative obscurity of Doctor Who<\/em>, especially in the days when it was only viewable in America on PBS, kept it further underground. And the fact that the central character of Doctor<\/em> Who<\/em> is a flamboyant eccentric who wears things like a 25-foot scarf or a piece of celery on his lapel, whereas Star<\/em> Trek<\/em> favors dashing ladies’ men in uniform-well, at best, you can say that one encourages individualism where the other encourages conformity. But dress like the Doctor in real life, and your ensemble is only barely missing a KICK ME sign. (That’s less true of the new BBC series, at least.)<\/p>\n<\/object><\/p>\n<\/p>\n
14. Frank Zappa<\/strong><\/p>\nBecause Frank Zappa was so prodigious, so eclectic, and so keen on parodying modern music, fans of his work can dive in so deep that they rarely listen to anything else. (After all, what Zappa fan can be expected to take doo-wop seriously after hearing Cruising With Ruben And The Jets<\/em>?) Zappa’s style and sensibility-combining the ambition of prog, the improvisation of jazz, and the chummy snark of Steve Allen-particularly appeals to misfits and music-theory majors, who respect Zappa’s musicality and identify with his superior attitude. Those fans often aspire to become as smart and skilled as Zappa, so that they too can, with authority, mock a culture that they perceive as excluding them.<\/p>\n<\/object><\/p>\n15. Game-show tape trading<\/strong><\/p>\nPity the poor game-show fans, who’ve been either pandered to or ignored by the major networks for the past decade, and have seen their one TV refuge-the Game Show Network-gradually shed its retro programming in favor of less appealing originals. So the stalwarts gather on the Internet, offering videocassettes and DVD-Rs of Classic Concentration<\/em> and The Joker’s Wild<\/em>, and comparing notes about the greatest hosts, the greatest contestants, the greatest celebrity guests, and the greatest eras of long-running series. And the really<\/em> faithful gather in person at the Game Show Congress in Los Angeles, where they attend panels, meet legends, and play the games themselves. The ranks of those who remember Bullseye<\/em> and Blockbusters<\/em> may be dwindling, but they’re all going to go down together.<\/p>\n<\/object><\/p>\n<\/p>\n
16. Anime<\/strong><\/p>\nCompared to where anime was 20 years ago, it’s practically mainstream today. Not that long ago, non-Japanese-speaking fans (or otaku<\/em>, as many of them prefer to be called, even though that Japanese word for “fanboy” is heavily pejorative) had to get their fix by buying imported Japanese-only laserdiscs and watching them while reading script translations they exchanged online. Today, a handful of distributors exist just to license and market anime DVDs in America. There’s an Anime Network, Cartoon Network has made anime a staple of after-school viewing, American animation is increasingly anime-inspired, and the popularity of anime has dragged manga into American markets, heavily influencing the American comics industry. And yet anime still has a rep as a haven for arrested-development pervs who like watching battling robots, tentacle porn, and big-eyed, saccharine magical girls with a tendency to lose their clothes whenever they change costumes. Funny, Japanese otaku face similar prejudices in Japan.<\/p>\n<\/object> ><\/p>\n17. Cosplay<\/strong><\/p>\nTo paraphrase a popular office poster, you don’t have to be crazy about anime to engage in cosplay-the act of dressing up as your favorite cartoon character-but it certainly helps. Why else would grown adults cross-dress, show obscene amounts of cleavage, don capes, style their hair impossibly high, and strap tails onto their belts? It’s far more interesting than dressing up like Bob Newhart from Newhart<\/em>, plus non-anime enthusiasts can easily\/snottily be brought up to speed: “It’s from an anime! I’m [obscure character] from [equally obscure anime]!” And isn’t flaunting your esoteric knowledge about things the world at large couldn’t care less about the very essence of being a nerd?<\/p>\n<\/object><\/p>\n<\/p>\n
18. Live-action role-playing<\/strong><\/p>\nThe dice required to play Dungeons & Dragons<\/em> lack the weight and heft of a mighty broadsword or a +3 wizard’s staff, so it was only a matter of time before role-players donned costumes, took to the woods, and maxed out their charisma and dexterity by poking each other with padded “weapons.” So while it’s easy to ridicule LARPers (live-action role-players), when was the last time you got together with 50 of your best friends in a forest and ran around having the time of your life, even if you didn’t get any experience points or potions? (Or, alternately, skulked around university meeting rooms with 50 of your direst enemies, politicking it up as a creature of the night.) Plus, LARPing has adapted to the 21st century swimmingly. YouTube is overflowing with endless footage of videos with serious production values: Boffer weapons strike with skull-shattering cracks, wizards unleash lightning bolts from their pasty white hands, and a kick-ass orchestral score from a Lord Of The Rings<\/em>-like soundtrack instantly makes the whole endeavor majestic.<\/p>\n<\/object><\/p>\n<\/p>\n
19. Second Life \/ MySpace \/ FaceBook<\/strong><\/p>\nIt goes by many names, but it’s really just a digital substitute for socializing. But if you’re lonely, shy, live in the sticks, or just don’t know anyone, you’d probably be encouraged when your computer screen effectively announces: “You are connected to 243,502,001 friends through 1 friend(s).” These “friendships” would probably resemble normal interactions if the participants interacted in any way at all, but aside from Second Life (which actually gives people the rare opportunity to write each other sentences in real-time), it boils down to an exchange of images (usually from some drunken party), e-vites (to some drunken party), and the now-immortal words “Thanks for the add!” But whether you’re an amateur child molester who wants to send your favorite links, or you just met a carbon-based life form on the street, you’ll probably demand digital friendship-and now the only thing more annoying than someone who sniffs, “I won’t give you my MySpace page,” is someone who smugly announces, “I don’t have<\/em> a MySpace account.”<\/p>\n<\/object><\/p>\n<\/p>\n
20. Fanfic<\/strong><\/p>\nBecause cartoonist Jim Davis, for instance, will probably never tap the raw, unspoken sexual tension between Garfield and Odie, diehard fans are obliged to write their fan-fiction version of the steamy scene, post it on the Internet, and insecurely encourage readers to review the typo-ridden and laughably out-of-character scripts of their favorite book\/game\/movie\/TV show. True, fan fiction isn’t always relegated to weird, unnecessarily erotic original stories with awkward dialogue, plot holes, and spelling errors, but it frequently is, and even fanfic devotees know their hobby lapses into the unfathomable: fanfiction.net’s Garfield<\/em> board yields a good cross-section of reader responses, from the justified “WTF” to the not-helpful “the writing is good. But the jokes are horrible!” Yes, there are also interesting scripts, like a Home Improvement<\/em> where Mark gets addicted to drugs, or a Fight Club<\/em> epilogue that finds Tyler Durden eerily resurrected, but who wants to read that? There’s also a Dilbert<\/em> where Dilbert finally rapes Dogbert.<\/p>\n<\/object><\/p>\n","protected":false},"excerpt":{"rendered":"Written by Christopher Bahn, Steven Hyden, Josh Modell, Noel Murray, Keith Phipps, Tasha Robinson, Scott Tobias, David Wolinsky The knights who say “nerd” 1. Star Trek It’s the elephant in the nerdy-obsessions room, and in the Venn diagram of nerd-dom, it may be the meeting point for everything else on this list, with good reason. […]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[],"tags":[],"_links":{"self":[{"href":"http:\/\/localhost\/wordpress\/wp-json\/wp\/v2\/posts\/286"}],"collection":[{"href":"http:\/\/localhost\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/localhost\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/localhost\/wordpress\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/localhost\/wordpress\/wp-json\/wp\/v2\/comments?post=286"}],"version-history":[{"count":0,"href":"http:\/\/localhost\/wordpress\/wp-json\/wp\/v2\/posts\/286\/revisions"}],"wp:attachment":[{"href":"http:\/\/localhost\/wordpress\/wp-json\/wp\/v2\/media?parent=286"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/localhost\/wordpress\/wp-json\/wp\/v2\/categories?post=286"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/localhost\/wordpress\/wp-json\/wp\/v2\/tags?post=286"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}