{"id":3346,"date":"2011-01-13T01:31:37","date_gmt":"2011-01-13T08:31:37","guid":{"rendered":"http:\/\/www.bspcn.com\/?p=3346"},"modified":"2011-01-14T01:31:56","modified_gmt":"2011-01-14T08:31:56","slug":"12-technologies-on-the-verge-of-extinction","status":"publish","type":"post","link":"http:\/\/localhost\/wordpress\/2011\/01\/13\/12-technologies-on-the-verge-of-extinction\/","title":{"rendered":"12 Technologies On The Verge of Extinction"},"content":{"rendered":"
Written by gizmodo<\/a><\/p>\n <\/a><\/p>\n Twelve teetering technologies: will they survive or die? <\/em>MaximumPC rounds up its Dirty Dozen techs that they expect to die out by 2020\u2014or at least come close. Here’s who’s on the chopping block.<\/em><\/p>\n You will likely disagree with some of our assessments. But you’re wrong and we’re right. At least we think we’re right. And if we’re one day proven wrong, hopefully you’ll have forgotten our bold stance and bravado.<\/p>\n And we’re not taking the easy route here either. We’re not calling for the death of obvious targets such as fax machines. No, we like to think we’re dealing with rather more controversial subjects, both on the thumbs-up and on the thumbs-down side of things. And if you opt to disbelieve us by buying into one of our doomed concepts, well, don’t say we didn’t warn you.<\/p>\n 1) Pre-recorded Physical Media<\/strong><\/p>\n <\/a>As online connectivity, in either its wired or wireless guise, expands toward ubiquity, as data transmission rates increase, and as the proliferation of Internet-centric devices in our society continues unabated, there’s little doubt the Web will soon be the hub for all our personal electronic entertainment. How could it not?<\/p>\n Why then\u2014if we can go online to get our goodies faster and with far less hassle, far less cost, and far less packaging\u2014would pre-recorded physical media exist at all? We think it won’t.<\/p>\n The transition is already happening all around us. Downloadable music of course, but downloadable games and indeed on-demand gaming services too. Today, we find operating systems (Google’s Chrome) that live only in the Cloud, Blu-ray players that emphasize Internet connectivity, and recently-announced Netflix subscriptions that favour streamed over shipped movies. The list is long and it only grows longer with each passing day.<\/p>\n We know people who haven’t bought a CD or rented a movie disc in years. That will very shortly be the rule rather than the exception.<\/p>\n 2) Stereoscopic (with glasses) 3D TVs<\/strong><\/p>\n <\/p>\n Wearing stereoscopic (3D) glasses in a movie theatre\u2014where the environment is optimal, the screen is gargantuan, and the nerd stigma of the glasses themselves is minimized\u2014is one thing. But at home, it’s a different story. Not only will you invest a ton o’ bucks on a 3D-capable television and 3D glasses for everyone who watches said TV, but even then the content, the quality, and the three-dimensional impact are lacking.<\/p>\n And one other inescapable fact\u2014those glasses are a total hassle. If you already wear prescription glasses, they’re a hassle. If you watch TV while you’re doing other things, they’re a hassle. If you’re one of those who suffer from headaches or the eye strain that 3D glasses can cause, they’re a hassle. And they’re not exactly chic, are they?<\/p>\n Put all of this together and add a healthy dose of consumer confusion and apathy over the whole thing, and you begin to get an idea why 3D TV, in its current form, isn’t exactly taking the world by storm. Indeed, it’s struggling.<\/p>\n We humbly feel stereoscopic 3D TV has already passed its due date and is nothing more than a money pit for those who buy into it. Sure, the technology will continue to be with us for a bit yet, but the long-term prognosis is anything but optimistic. For starters, with pictures and prices that are better than ever, good old 2D TV is looking damn good these days. But waiting in the wings is an alternate \u2013 and theoretically superior \u2013 concept to stereoscopic 3D TV called “autostereoscopic” TV.<\/p>\n In autostereoscopic TV, eyeglasses are rendered pass\u00e9 and displays are ingeniously fitted with plastic lenticular sheets that refract light so each eye sees an ever so slightly unique perspective. Toshiba has recently released one such TV into the Japanese market and is set to flaunt larger iterations at 2011’s CES (Consumer and Electronics) Show.<\/p>\n Beyond that lies the promise of holographic TV, wherein fully realized three-dimensional subjects essentially “float” in the centre of your room (a la Princess Leia in 1977’s Star Wars). Sadly, commercially available holographic TVs are still a decade away.<\/p>\n Still, given the alternatives, the lack of content, and the convolution surrounding today’s brand of 3D TV, we can’t help but feel the end is nigh.<\/p>\n 3) eBook Readers<\/strong><\/p>\n <\/a>There’s little doubt, even to the doughtiest doubters, that Amazon’s Kindle and its ilk are darned nifty innovations. A single electronic gizmo that weighs less than many paperbacks and is slim enough to slide in a jacket pocket, yet accommodates, at least temporarily, all the books you and everyone you know could ever hope to read? Sounds great, especially now that current models offer incredible battery life, awesome displays, and commendable ease of use.<\/p>\n So why are they on our terminal list? Because as good as they are at the job they do, that’s pretty much the only job they do. Like a standard pocket knife versus its far more compelling Swiss Army cousin, a Kindle simply can’t touch a tablet, be it iPad or something else, when it comes to versatility.<\/p>\n Granted, the Kindle in particular has all those job-specific advantages we just outlined, but given that the far more versatile iPad is already used by many as their sole e-reader, and that its bookish panache will only improve with time and future revisions, one can reasonably assume it will take larger and larger bites from the standalone e-Book reader market. And let’s not forget smartphones. For the casual reader who places more importance on portability and singular devices, they certainly suffice.<\/p>\n The standalone eBook reader won’t die quietly, but in this day of escalating convergence and the increasing capabilities of top-tier converged devices, its time is marked.<\/p>\n 4) Consumer-Level Hard Drives<\/strong><\/p>\n <\/p>\n When it comes to the potential demise of the consumer-level hard drive, the question isn’t “if.” It’s “when.”<\/p>\n And, to a lesser degree, “what.” Like Julius Caesar, the hard drive, once the beating heart of its domain and certainly one of the most often replaced\/upgraded PC components of all time and thusly one of technology’s better money-makers, is under attack from all sides.<\/p>\n The most obvious immediate threat comes by way of flash memory solid state drives. Sure, solid state remains a far more expensive per-gigabyte solution, but it’s also much faster and (probably) much more durable. Full-scale solid state adoption likely won’t occur until the price gap closes substantially more than it already has, but we’re talking years here folks \u2013 not decades.<\/p>\n In the meantime, don’t expect life to get any easier for the good old hard drive. Consider, for example, the explosive growth of ultra-portable convergent devices such as smart phones and iPads. Truth is that for many of us \u2013 particularly younger folks and\/or those who can get along fine without the capabilities of a full-fledged computer \u2013 PCs, laptops, and the hard drives inside them are already prehistoric.<\/p>\n For this growing legion of mobile hipsters, hard drives never stood a chance. Instead, they eschew space-hogging operating systems in favour of Google’s “virtual” Chrome. They store their data on built-in or removable memory cards. And in many cases, they take full advantage of the Cloud.<\/p>\n Indeed, if flash memory, PC\/laptop apathy, and\/or the possible extinction of traditional operating systems don’t drive the final nails into the coffin of the consumer-level hard drive, the Cloud likely will. Amongst the big industry players, Cloud rhetoric is high. And certainly one needs only look at the sudden proliferation of server farms all across this country (Apple’s new North Caroline monster, for example) to see the physical manifestation of it is also alive and well.<\/p>\n Today, hard drives are crazy cheap. So too were floppy drives and HD DVDs as their expiration date neared.<\/p>\n <\/p>\n Keys suck. They get lost, they get stolen, they’re annoyingly inconvenient if your hands are otherwise occupied, and they poke holes in your clothing.<\/p>\n This is no big revelation. Society as a whole has known for a very long time the degree to which keys suck. And until we banish them forever to the land of 8-tracks and wood-paneled station wagons, they will continue to do so.<\/p>\n Fortunately, that banishment has already begun. Several years ago, keyless residential door hardware first appeared in the retail marketplace, enabling homeowners nationwide to open their front doors without first fishing through all their pockets. More recently, push-button automotive ignition systems began their migration from high-end luxury vehicles to more affordable cars, in turn deterring theft, reducing the chances of locking those naughty keys inside a car, and making the whole entry and exit process easier even for us of less spectacular incomes. And of course there’s biometrics\u2014a science that in many ways has already delivered us from old school security measures in all walks of life.<\/p>\n Having said all that, it’s also clear that weaning ourselves from the cold, metallic grip of our jagged foes won’t be easy while there are approximately ten bazillion of them in circulation. Still, if today you can enter your home, start your car, and gain access to your 30th floor office without ever using a key, can the joys of a completely key-free future be that far off?<\/p>\nThe Doomed<\/h3>\n
5) Keys<\/h4>\n
6) Handheld Gaming Consoles<\/h4>\n